
> In development
Clicker Hacker
Incremental clicker mechanics with story and events. Manage resources, level up skills, and uncover hidden secrets.
View project
SenseiSoloDev
I dissect the details that make this industry great and bring them into my work and reflections.
If you share my passion for video games, follow me on X.
Projects
Video games remain at the centre, but along the way I also build tools to solve real problems in my own workflow.
Video games
I’m focused on two parallel tracks: a smaller game with a months-long roadmap and a long-term project that will take its time.

> In development
Incremental clicker mechanics with story and events. Manage resources, level up skills, and uncover hidden secrets.
View project
In development. Slowly but surely.
An esports management game focused on team narrative: contracts, season goals, club culture, and key decision-making during events.
View projectTools
Utilities I build to improve my own workflow and that may, over time, become useful to other developers too.
A CLI that turns Trello into an operational part of agent-assisted development, keeping the board and repository speaking the same language.
$ trello-sync move-card --key web-projects-tools-section --list doing
WEB - Add a Tools subsection to projects
Card moved to DOING · Local state updated
Blog
Devlogs about my projects, opinion pieces on the video game industry, market trends, noteworthy trailers, jams, kickstarters, engines, and more.

17 Jul 2026
One month, 58 commits, a new design, Astro 7, and a migration from Sanity to local MDX—all so the website could support my projects again instead of becoming another endless project.
Read more: I rebuilt my website to get back to what matters
14 Jul 2026
How the daily friction of keeping Trello updated became a personal CLI that connects project organisation, AI agents, and development.
Read more: Bringing Trello into pair programmingWho I am
I was born in 1990 and I've been playing video games since 1994. I started on a monochrome PC running MS-DOS.
Some of the series that have shaped me the most? PC Fútbol, Tzar, Pokémon, Age of Empires, Caesar, Sim City, Zelda, Final Fantasy, Counter Strike… the list is long.
Even though I studied computer engineering and loved games, it’s only now that I’m wearing the indie developer hat.